![]() Most of your mats will be used to roll for and re-drop the shield and weapon.(there is a 200% damage sway on the shield) Getting enough CDR to keep Champion up 100% of the time is the most important thing. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison. Gain 150 - 200% increased damage to a single element for 4 seconds. Stat Priority: Skill: Condemn Str Vit Socket.Stat Priority: CDR Skill: Condemn Str Vit.I still think it is.Condemn has no cooldown and has its damage increased by 600 - 800%, but instead costs 40 Wrath. ![]() The developers used to agree this was an extremely horrible gameplay design. – Handy for a lot of Crusader builds cause 50% DR is kind of a big dealĪnd obviously y’all can choose whatever you want.īut listing the options out myself makes it seem doubtful I will be doing anything besides casting Judgment, casting a buff, or summoning Avatars – Maybe add more attack speed with Zeal stacks… once again… boring… does zero damage, and is just a buff to yourself – Doesn’t sound like it’s needed on the skill bar, however, maybe selecting a specific rune will be important (i.e., we may still want Unleashed, or maybe we want SE for max AoE potential) – Does no damage, but may be able to help you get a few more Avatars out ![]() Things could change, but I am imagining a setup that involves: This is an extremely boring playstyle to me, and I am sure I am not alone. And you really can’t cast anything besides Judgment and your buffs as it is since we no longer have high RCR/CDR. You have no reason to cast anything besides Judgment and buffs. Once again, the whole point is, YOU do no damage yourself in the current set design.
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